Boy you GM's will really be busy when i start playing sin x here >.> think there are imbalances now? Just wait until i start showing you how flawed sin x really is XD...
I'm ready to see my one hit K.O. All over again... lmfao.
No offense admin, I'm a pro at assassin cross and i know all the gears that make a sin x go > BOOOOOOOOOOOOOOOOOOOOOOOOM <
xd So it would be a good idea to keep and eye on me so that you can see what these flaws and imbalances really are ill update this section as well as i find them.
Another thing a problem i spotted in other servers, Don't just start like nerfing anything and every thing because some one found it to hard to do or get around, If its logical and has a nice explanation reason ect then yea nerf the thing, But don't just nerf something because some one was to lazy to figure out a way around it.
What im really asking is that the GM's wont start nerfing every thing under the sun because some player found something out THATS IN THE GAME and is using it to his/her advantage, This type of nerfing also limits the value of pvp and skills.
Example of what im talking about below.
Backslide: A godly skill if practiced enough can be used sickly in pvp at your advantage, This is something that some one would easily complain about in pvp
they will say people always use it to get away or avoid my attacks, DUH i mean what do you think it's in the game for in the first place to trick and escape traps, I'm just telling you sin x would be lame to play with out this skill,So skills like this are needed for this class's success.
So in short terms don't totally disable any skills that make a class what they are, some more examples,Chase walk,cloak,backslide,tarrot, You know skills that make class's fun to play XD, That's all i ask.
Every time it starts happening iv noticed in all servers in the end they become very meaningless and boring to play. THANKS GOOD BYE haha.